# Richard Sutton – Father of RL thinks LLMs are a dead end

- Source: https://www.youtube.com/watch?v=21EYKqUsPfg (YouTube)
- Creator: Dwarkesh Patel
- Published: 2025-09-26T16:01:25.000Z
- Transcribed by Memora: 2026-08-06T16:09:52.591Z
- Canonical page: https://media-pilot-nine.vercel.app/youtube/85

> Transcript and summary produced by Memora from the publicly available
> video linked above. The original video belongs to its creator.

## Summary

强化学习之父Richard Sutton在访谈中系统阐述了他对大语言模型（LLM）的批判，认为它们是AI发展的死胡同。他强调，真正的智能必须源于从经验中在线持续学习、具有明确目标（最大化奖励）的系统，而非仅仅模仿人类语言。Sutton指出，LLM通过预测人类文本进行训练，缺乏真实世界模型和目标，无法产生实质性的预测与惊讶，也无法从交互中持续改进。他引用自己的经典文章《苦涩的教训》，指出虽然LLM利用了巨大算力，但方向错误，基于人类知识的系统终将被利用算力的通用方法超越，而强化学习正是这一正确方向。人类学习并非以模仿为主，幼儿与动物通过试错和预测学习，语言只是表层。智能体应包含策略、价值函数、状态感知和世界转换模型，其中世界模型需从所有感觉经验中学习。由于世界庞大且不可预知，预训练无法涵盖所有情境，因此在线持续学习是通用人工智能的关键。当前深度学习方法缺乏自动促进泛化的机制，容易导致灾难性遗忘，无法确保泛化质量。Sutton回顾了AI领域的惊喜，如AlphaZero完全从经验中学习并牺牲物质换取位置优势，印证了通用方法的胜利。对于AI的未来，他提出四步论证指出数字智能终将继承人类，并鼓励人们积极看待这一转变，专注于为AI赋予稳健、正直的价值观，而非过度规划长远未来。整体上，Sutton坚信强化学习范式将最终胜出，LLM只是暂时的表面繁荣。

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## Chapters

- [0:47](https://media-pilot-nine.vercel.app/youtube/85?t=47) RL vs. LLM Basics
- [8:43](https://media-pilot-nine.vercel.app/youtube/85?t=523) RL on LLMs and Bitter Lesson
- [13:55](https://media-pilot-nine.vercel.app/youtube/85?t=835) Imitation vs. Experience
- [23:58](https://media-pilot-nine.vercel.app/youtube/85?t=1438) The Experiential Paradigm
- [32:52](https://media-pilot-nine.vercel.app/youtube/85?t=1972) Agent Components and Generalization
- [42:17](https://media-pilot-nine.vercel.app/youtube/85?t=2537) AI History and Succession
- [60:49](https://media-pilot-nine.vercel.app/youtube/85?t=3649) Humanity and Change
- [63:01](https://media-pilot-nine.vercel.app/youtube/85?t=3781) Shaping the Future with AI

## Transcript

**[0:47]** Today I'm chatting with Richard Sutton, who is one of the founding fathers of

**[0:52]** reinforcement learning and inventor of many of the main techniques used there,

**[0:55]** like TD learning and policy gradient methods. For that, he received this year's Turing Award

**[1:00]** which, if you don’t know, is the Nobel Prize for computer science. Richard, congratulations.

**[1:05]** Thank you, Dwarkesh. Thanks for coming on the podcast.

**[1:08]** It's my pleasure. First question. My audience and I are

**[1:12]** familiar with the LLM way of thinking about AI. Conceptually, what are we missing in terms of

**[1:18]** thinking about AI from the RL perspective? It's really quite a different point of view.

**[1:26]** It can easily get separated and lose the ability to talk to each other.

**[1:32]** Large language models have become such a big thing, generative AI in general a big thing.

**[1:38]** Our field is subject to bandwagons and fashions, so we lose track of the basic things.

**[1:46]** I consider reinforcement learning to be basic AI. What is intelligence?

**[1:52]** The problem is to understand your world. Reinforcement learning is about understanding

**[1:58]** your world, whereas large language models are about mimicking people,

**[2:02]** doing what people say you should do. They're not about figuring out what to do.

**[2:08]** You would think that to emulate the trillions of tokens in the corpus of Internet text,

**[2:14]** you would have to build a world model. In fact, these models do seem to have

**[2:17]** very robust world models. They're the best world models

**[2:21]** we've made to date in AI, right? What do you think is missing?

**[2:26]** I would disagree with most of the things you just said.

**[2:30]** To mimic what people say is not really to build a model of the world at all.

**[2:36]** You're mimicking things that have a model of the world: people.

**[2:40]** I don't want to approach the question in an adversarial way, but I would question the

**[2:47]** idea that they have a world model. A world model would enable you

**[2:51]** to predict what would happen. They have the ability to predict

**[2:55]** what a person would say. They don't have the

**[2:57]** ability to predict what will happen. What we want, to quote Alan Turing, is a machine

**[3:04]** that can learn from experience, where experience is the things that actually happen in your life.

**[3:09]** You do things, you see what happens, and that's what you learn from.

**[3:16]** The large language models learn from something else.

**[3:18]** They learn from "here's a situation, and here's what a person did".

**[3:22]** Implicitly, the suggestion is you should do what the person did.

**[3:26]** I guess maybe the crux, and I'm curious if you disagree with this, is that some people

**[3:30]** will say that imitation learning has given us a good prior, or given these models a good prior,

**[3:36]** of reasonable ways to approach problems. As we move towards the era of experience, as

**[3:42]** you call it, this prior is going to be the basis on which we teach these models from experience,

**[3:49]** because this gives them the opportunity to get answers right some of the time.

**[3:54]** Then on this, you can train them on experience. Do you agree with that perspective?

**[4:00]** No. I agree that it's the large language model perspective.

**[4:04]** I don't think it's a good perspective. To be a prior for something,

**[4:10]** there has to be a real thing. A prior bit of knowledge should be

**[4:15]** the basis for actual knowledge. What is actual knowledge? There's no definition of actual

**[4:20]** knowledge in that large-language framework. What makes an action a good action to take?

**[4:29]** You recognize the need for continual learning. If you need to learn continually,

**[4:34]** continually means learning during the normal interaction with the world.

**[4:39]** There must be some way during the normal interaction to tell what's right.

**[4:47]** Is there any way to tell in the large language model setup what's the right thing to say?

**[4:54]** You will say something and you will not get feedback about what the right thing to say is,

**[4:58]** because there's no definition of what the right thing to say is. There's no

**[5:02]** goal. If there's no goal, then there's one thing to say, another thing to say.

**[5:07]** There's no right thing to say. There's no ground truth. You can't have prior knowledge

**[5:12]** if you don't have ground truth, because the prior knowledge is supposed to be a hint or

**[5:17]** an initial belief about what the truth is. There isn't any truth. There's no right thing to say.

**[5:24]** In reinforcement learning, there is a right thing to say, a right thing to do, because the right

**[5:29]** thing to do is the thing that gets you reward. We have a definition of what's the right thing

**[5:33]** to do, so we can have prior knowledge or knowledge provided by people about

**[5:39]** what the right thing to do is. Then we can check it to see,

**[5:43]** because we have a definition of what the actual right thing to do is.

**[5:47]** An even simpler case is when you're trying to make a model of the world.

**[5:50]** When you predict what will happen, you predict and then you see what happens. There's ground

**[5:56]** truth. There's no ground truth in large language models because you don't have

**[6:02]** a prediction about what will happen next. If you say something in your conversation,

**[6:09]** the large language models have no prediction about what the person will say in response

**[6:14]** to that or what the response will be. I think they do. You can literally ask them,

**[6:19]** "What would you anticipate a user might say in response?" They’ll have a prediction.

**[6:23]** No, they will respond to that question right. But they have no prediction in the substantive

**[6:29]** sense that they won't be surprised by what happens.

**[6:32]** If something happens that isn't what you might say they predicted, they will not

**[6:36]** change because an unexpected thing has happened. To learn that, they'd have to make an adjustment.

**[6:43]** I think a capability like this does exist in context.

**[6:49]** It's interesting to watch a model do chain of thought.

**[6:53]** Suppose it's trying to solve a math problem. It'll say, "Okay, I'm going to approach this

**[6:56]** problem using this approach first." It'll write this out and be like,

**[7:00]** "Oh wait, I just realized this is the wrong conceptual way to approach the problem.

**[7:03]** I'm going to restart with another approach." That flexibility does exist in context, right?

**[7:10]** Do you have something else in mind or do you just think that you need

**[7:12]** to extend this capability across longer horizons? I'm just saying they don't have in any meaningful

**[7:20]** sense a prediction of what will happen next. They will not be surprised by what happens next.

**[7:25]** They'll not make any changes if something happens, based on what happens.

**[7:30]** Isn't that literally what next token prediction is?

**[7:32]** Prediction about what's next and then updating on the surprise?

**[7:35]** The next token is what they should say, what the actions should be.

**[7:39]** It's not what the world will give them in response to what they do.

**[7:42]** Let's go back to their lack of a goal. For me, having a goal is

**[7:48]** the essence of intelligence. Something is intelligent if it can achieve goals.

**[7:53]** I like John McCarthy's definition that intelligence is the computational part

**[7:57]** of the ability to achieve goals. You have to have goals or you're

**[8:03]** just a behaving system. You're not anything special,

**[8:08]** you're not intelligent. You agree that large language

**[8:11]** models don't have goals? No, they have a goal.

**[8:14]** What's the goal? Next token prediction.

**[8:17]** That's not a goal. It doesn't change the world. Tokens come at you,

**[8:24]** and if you predict them, you don't influence them. Oh yeah. It's not a goal about the external world.

**[8:31]** It's not a goal. It's not a substantive goal. You can't look at a system and say it has a goal

**[8:38]** if it's just sitting there predicting and being happy with itself that it's predicting accurately.

**[8:43]** The bigger question I want to understand is why you don't think doing RL on

**[8:48]** top of LLMs is a productive direction. We seem to be able to give these models

**[8:52]** the goal of solving difficult math problems. They are in many ways at the very peaks of

**[8:58]** human-level in the capacity to solve math Olympiad-type problems. They got gold at

**[9:04]** IMO. So it seems like the model which got gold at the International Math Olympiad does

**[9:09]** have the goal of getting math problems right. Why can't we extend this to different domains?

**[9:15]** The math problems are different. Making a model of the physical world and carrying

**[9:22]** out the consequences of mathematical assumptions or operations, those are very different things.

**[9:29]** The empirical world has to be learned. You have to learn the consequences.

**[9:36]** Whereas the math is more computational, it's more like standard planning.

**[9:44]** There they can have a goal to find the proof, and they are in some way

**[9:54]** given that goal to find the proof. It's interesting because you wrote

**[9:59]** this essay in 2019 titled "The Bitter Lesson," and this is the most influential

**[10:04]** essay, perhaps, in the history of AI. But people have used that as a justification for

**[10:13]** scaling up LLMs because, in their view, this is the one scalable way we have found to pour ungodly

**[10:21]** amounts of compute into learning about the world. It's interesting that your perspective is that

**[10:26]** the LLMs are not "bitter lesson"-pilled. It's an interesting question whether large

**[10:32]** language models are a case of the bitter lesson. They are clearly a way of using massive

**[10:42]** computation, things that will scale with computation up to the limits of the Internet.

**[10:51]** But they're also a way of putting in lots of human knowledge. This is an interesting question.

**[11:01]** It's a sociological or industry question. Will they reach the limits of the data and

**[11:13]** be superseded by things that can get more data just from experience rather than from people?

**[11:24]** In some ways it's a classic case of the bitter lesson.

**[11:29]** The more human knowledge we put into the large language models, the better they

**[11:32]** can do. So it feels good. Yet, I expect there to be systems that can learn from experience.

**[11:44]** Which could perform much better and be much more scalable.

**[11:49]** In which case, it will be another instance of the bitter lesson, that the things that used human

**[11:56]** knowledge were eventually superseded by things that just trained from experience and computation.

**[12:05]** I guess that doesn't seem like the crux to me. I think those people would also agree that the

**[12:11]** overwhelming amount of compute in the future will come from learning from experience.

**[12:17]** They just think that the scaffold or the basis of that, the thing you'll start with in order to pour

**[12:22]** in the compute to do this future experiential learning or on-the-job learning, will be LLMs.

**[12:31]** I still don't understand why this is the wrong starting point altogether.

**[12:36]** Why do we need a whole new architecture to begin doing experiential, continual learning?

**[12:43]** Why can't we start with LLMs to do that? In every case of the bitter lesson you

**[12:48]** could start with human knowledge and then do the scalable things. That's always the case. There's

**[12:56]** never any reason why that has to be bad. But in fact, and in practice,

**[13:02]** it has always turned out to be bad. People get locked into the human

**[13:07]** knowledge approach, and they psychologically… Now I'm speculating why it is, but this is

**[13:13]** what has always happened. They get their lunch eaten

**[13:20]** by the methods that are truly scalable. Give me a sense of what the scalable method is.

**[13:24]** The scalable method is you learn from experience. You try things, you see what works.

**[13:33]** No one has to tell you. First of all, you have a goal.

**[13:37]** Without a goal, there's no sense of right or wrong or better or worse.

**[13:41]** Large language models are trying to get by without having a goal or a sense of better or worse.

**[13:48]** That's just exactly starting in the wrong place. Maybe it's interesting to compare this to humans.

**[13:55]** In both the case of learning from imitation versus experience and on the question of goals,

**[14:02]** I think there's some interesting analogies. Kids will initially learn from imitation.

**[14:10]** You don't think so? No, of course not.

**[14:14]** Really? I think kids just watch people. They try to say the same words…

**[14:19]** How old are these kids? What about the first six months?

**[14:24]** I think they're imitating things. They're trying to make their mouth sound the way

**[14:28]** they see their mother's mouth sound. Then they'll say the same words without

**[14:31]** understanding what they mean. As they get older, the complexity

**[14:33]** of the imitation they do increases. You're imitating maybe the skills that

**[14:41]** people in your band are using to hunt down the deer or something.

**[14:44]** Then you go into the learning from experience RL regime.

**[14:47]** But I think there's a lot of imitation learning happening with humans.

**[14:51]** It's surprising you can have such a different point of view.

**[14:55]** When I see kids, I see kids just trying things and waving their

**[15:00]** hands around and moving their eyes around. There's no imitation for how they move their

**[15:10]** eyes around or even the sounds they make. They may want to create the same sounds,

**[15:14]** but the actions, the thing that the infant actually does, there's no targets for that.

**[15:23]** There are no examples for that. I agree. That doesn't explain everything infants

**[15:26]** do, but I think it guides a learning process. Even an LLM, when it's trying to predict the next

**[15:31]** token early in training, it will make a guess. It'll be different from what it actually sees.

**[15:36]** In some sense, it's very short-horizon RL, where it's making this guess,

**[15:40]** "I think this token will be this." It's this other thing, similar to how a kid

**[15:43]** will try to say a word. It comes out wrong. The large language models are learning

**[15:47]** from training data. It's not learning from experience. It's learning from something that

**[15:52]** will never be available during its normal life. There's never any training data that says you

**[15:59]** should do this action in normal life. I think this is more of a semantic

**[16:05]** distinction. What do you call school? Is that not training data?

**[16:10]** School is much later. Okay, I shouldn't have said never.

**[16:15]** I don’t know, I think I would even say that about school.

**[16:17]** But formal schooling is the exception. But there are phases of learning where

**[16:25]** there’s the programming in your biology early on, you're not that useful.

**[16:29]** Then why you exist is to understand the world and learn how to interact with it.

**[16:34]** It seems like a training phase. I agree that then there's a more

**[16:39]** gradual… There's not a sharp cutoff to training to deployment, but there

**[16:44]** seems to be this initial training phase right? There's nothing where you have training of what

**[16:49]** you should do. There's nothing. You see things that happen. You're not told what to do. Don't

**[16:59]** be difficult. I mean this is obvious. You're literally taught what to do.

**[17:03]** This is where the word training comes from, from humans.

**[17:07]** I don't think learning is really about training. I think learning is about learning,

**[17:13]** it's about an active process. The child tries things and sees what happens.

**[17:22]** We don't think about training when we think of an infant growing up.

**[17:27]** These things are actually rather well understood. If you look at how psychologists think about

**[17:32]** learning, there's nothing like imitation. Maybe there are some extreme cases where humans

**[17:40]** might do that or appear to do that, but there's no basic animal learning process called imitation.

**[17:46]** There are basic animal learning processes for prediction and for trial-and-error control.

**[17:53]** It's really interesting how sometimes the hardest things to see are the obvious ones.

**[17:58]** It's obvious—if you look at animals and how they learn, and you look at psychology and our

**[18:04]** theories of them—that supervised learning is not part of the way animals learn.

**[18:13]** We don't have examples of desired behavior. What we have are examples of things that happen,

**[18:20]** one thing that followed another. We have examples of,

**[18:24]** "We did something and there were consequences." But there are no examples of supervised learning.

**[18:32]** Supervised learning is not something that happens in nature.

**[18:38]** Even if that were the case with school, we should forget about it because that's

**[18:42]** some special thing that happens in people. It doesn't happen broadly in nature. Squirrels

**[18:48]** don't go to school. Squirrels can learn all about the world.

**[18:51]** It's absolutely obvious, I would say, that supervised learning doesn't happen in animals.

**[18:59]** I interviewed this psychologist and anthropologist, Joseph Henrich,

**[19:05]** who has done work about cultural evolution, basically what distinguishes humans and

**[19:12]** how humans pick up knowledge. Why are you trying to distinguish

**[19:15]** humans? Humans are animals. What we have in common is more interesting.

**[19:22]** What distinguishes us, we should be paying less attention to.

**[19:26]** We're trying to replicate intelligence. If you want to understand what it is that enables humans

**[19:31]** to go to the moon or to build semiconductors, I think the thing we want to understand is what

**[19:37]** makes that happen. No animal can go

**[19:38]** to the moon or make semiconductors. We want to understand what makes humans special.

**[19:42]** I like the way you consider that obvious, because I consider the opposite obvious.

**[19:50]** We have to understand how we are animals. If we understood a squirrel, I think we'd

**[19:57]** be almost all the way there to understanding human intelligence.

**[20:01]** The language part is just a small veneer on the surface. This is great. We're finding out the

**[20:08]** very different ways that we're thinking. We're not arguing. We're trying to share our different

**[20:15]** ways of thinking with each other. I think argument is useful.

**[20:21]** I do want to complete this thought. Joseph Henrich has this interesting

**[20:24]** theory about a lot of the skills that humans have had to master in order to be successful.

**[20:33]** We're not talking about the last thousand years or the last 10,000 years,

**[20:35]** but hundreds of thousands of years. The world is really complicated. It's not possible to

**[20:42]** reason through how to, let’s say, hunt a seal if you're living in the Arctic.

**[20:50]** There's this many, many-step, long process of how to make the bait and how to find the seal,

**[20:57]** and then how to process the food in a way that makes sure you won't get poisoned.

**[21:02]** It's not possible to reason through all of that. Over time, there's this larger process of whatever

**[21:09]** analogy you want to use—maybe RL, something else—where culture as a whole has figured out

**[21:14]** how to find and kill and eat seals. In his view, what is happening when

**[21:23]** this knowledge is transmitted through generations, is that you have to imitate

**[21:29]** your elders in order to learn that skill. You can't think your way through how to

**[21:34]** hunt and kill and process a seal. You have to watch other people,

**[21:38]** maybe make tweaks and adjustments, and that's how knowledge accumulates.

**[21:43]** The initial step of the cultural gain has to be imitation.

**[21:46]** But maybe you think about it a different way? No, I think about it the same way.

**[21:50]** Still, it's a small thing on top of basic trial-and-error learning, prediction learning.

**[21:58]** It's what distinguishes us, perhaps, from many animals. But we're an animal

**[22:05]** first. We were an animal before we had language and all those other things.

**[22:13]** I do think you make a very interesting point that continual learning is a

**[22:17]** capability that most mammals have. I guess all mammals have it.

**[22:22]** It's quite interesting that we have something that all mammals have, but our AI systems don't have.

**[22:29]** Whereas the ability to understand math and solve difficult math problems—depends on how

**[22:33]** you define math—is a capability that our AIs have, but that almost no animal has.

**[22:40]** It's quite interesting what ends up being difficult and what ends up being easy.

**[22:45]** Moravec's paradox. That’s right, that’s right.

**[23:58]** This alternative paradigm that you're imagining… The experiential paradigm. Let's

**[24:02]** lay it out a little bit. It says that experience, action,

**[24:08]** sensation—well, sensation, action, reward—this happens on and on and on for your life.

**[24:15]** It says that this is the foundation and the focus of intelligence.

**[24:20]** Intelligence is about taking that stream and altering the actions to

**[24:25]** increase the rewards in the stream. Learning then is from the stream,

**[24:32]** and learning is about the stream. That second part is particularly telling.

**[24:40]** What you learn, your knowledge, is about the stream.

**[24:44]** Your knowledge is about if you do some action, what will happen.

**[24:48]** Or it's about which events will follow other events. It's about the stream. The content of

**[24:55]** the knowledge is statements about the stream. Because it's a statement about the stream,

**[25:01]** you can test it by comparing it to the stream, and you can learn it continually.

**[25:06]** When you're imagining this future continual learning agent…

**[25:10]** They're not "future". Of course, they exist all the time.

**[25:13]** This is what the reinforcement learning paradigm is, learning from experience.

**[25:17]** Yeah, I guess what I meant to say is a general human-level,

**[25:20]** general continual learning agent. What is the reward function? Is it just predicting the world?

**[25:26]** Is it then having a specific effect on it? What would the general reward function be?

**[25:34]** The reward function is arbitrary. If you're playing chess, it's to win the game of chess.

**[25:42]** If you're a squirrel, maybe the reward has to do with getting nuts.

**[25:51]** In general, for an animal, you would say the reward is to avoid pain and to acquire pleasure.

**[26:04]** I think there also should be a component having to do with your

**[26:08]** increasing understanding of your environment. That would be sort of an intrinsic motivation.

**[26:14]** I see. With this AI, lots of people would want it to be doing lots of different kinds of things.

**[26:24]** It's performing the task people want, but at the same time, it's learning

**[26:28]** about the world from doing that task. Let’s say we get rid of this paradigm

**[26:35]** where there's training periods and then there's deployment periods.

**[26:40]** Do we also get rid of this paradigm where there's the model and then instances of the model or

**[26:46]** copies of the model that are doing certain things? How do you think about the fact that we'd

**[26:53]** want this thing to be doing different things? We'd want to aggregate the knowledge that it's

**[26:56]** gaining from doing those different things. I don't like the word "model"

**[27:00]** when used the way you just did. I think a better word would be "the network"

**[27:05]** because I think you mean the network. Maybe there are many networks. Anyway, things would

**[27:11]** be learned. You'd have copies and many instances. Sure, you'd want to share knowledge across the

**[27:20]** instances. There would be

**[27:21]** lots of possibilities for doing that. Today, you have one child grow up and

**[27:28]** learn about the world, and then every new child has to repeat that process.

**[27:33]** Whereas with AIs, with a digital intelligence, you could hope to do it once and then copy it

**[27:38]** into the next one as a starting place. This would be a huge savings.

**[27:44]** I think it'd be much more important than trying to learn from people.

**[27:49]** I agree that the kind of thing you're talking about is necessary regardless

**[27:54]** of whether you start from LLMs or not. If you want human or animal-level intelligence,

**[28:00]** you're going to need this capability. Suppose a human is trying to make a startup.

**[28:05]** This is a thing which has a reward on the order of 10 years.

**[28:08]** Once in 10 years you might have an exit where you get paid out a billion dollars.

**[28:12]** But humans have this ability to make intermediate auxiliary rewards or have some way of…Even when

**[28:18]** they have extremely sparse rewards, they can still make intermediate steps having an

**[28:23]** understanding of what the next thing they're doing leads to this grander goal we have.

**[28:27]** How do you imagine such a process might play out with AIs?

**[28:31]** This is something we know very well. The basis of it is temporal difference

**[28:35]** learning where the same thing happens in a less grandiose scale.

**[28:41]** When you learn to play chess, you have the long-term goal of winning the game.

**[28:46]** Yet you want to be able to learn from shorter-term things like taking your opponent's pieces.

**[28:55]** You do that by having a value function which predicts the long-term outcome.

**[28:59]** Then if you take the guy's pieces, your prediction about the long-term outcome is changed.

**[29:05]** It goes up, you think you're going to win. Then that increase in your belief immediately

**[29:11]** reinforces the move that led to taking the piece. We have this long-term 10-year goal of making a

**[29:20]** startup and making a lot of money. When we make progress, we say, "Oh,

**[29:24]** I'm more likely to achieve the long-term goal," and that rewards the steps along the way.

**[29:34]** You also want some ability for information that you're learning.

**[29:39]** One of the things that makes humans quite different from these LLMs is that if you're

**[29:43]** onboarding on a job, you're picking up so much context and information.

**[29:47]** That's what makes you useful at the job. You're learning everything from how your

**[29:51]** client has preferences to how the company works, everything.

**[29:56]** Is the bandwidth of information that you get from a procedure like TD learning high

**[30:01]** enough to have this huge pipe of context and tacit knowledge that

**[30:06]** you need to be picking up in the way humans do when they're just deployed?

**[30:14]** I’m not sure but I think at the crux of this, the big world hypothesis seems very relevant.

**[30:20]** The reason why humans become useful on the job is because they are encountering

**[30:25]** their particular part of the world. It can't have been anticipated and

**[30:31]** can't all have been put in in advance. The world is so huge that you can't.

**[30:38]** The dream of large language models, as I see it, is you can teach the agent everything.

**[30:45]** It will know everything and won't have to learn anything online, during its life.

**[30:52]** Your examples are all, "Well, really you have to" because you can teach it,

**[30:58]** but there's all the little idiosyncrasies of the particular life they're leading and the

**[31:02]** particular people they're working with and what they like, as opposed to what average people like.

**[31:08]** That's just saying the world is really big, and you're going to have to learn it along the way.

**[31:14]** It seems to me you need two things. One is some way of converting this long-run

**[31:19]** goal reward into smaller auxiliary predictive rewards of the future reward, or the future

**[31:27]** reward that leads to the final reward. But initially, it seems to me,

**[31:35]** I need to hold on to all this context that I'm gaining as I'm working in the world.

**[31:42]** I'm learning about my clients, my company, and all this information.

**[31:50]** I would say you're just doing regular learning. Maybe you're using "context"

**[31:54]** because in large language models all that information has to go into the context window.

**[31:58]** But in a continual learning setup, it just goes into the weights.

**[32:02]** Maybe context is the wrong word to use because I mean a more general thing.

**[32:06]** You learn a policy that's specific to the environment that you're finding yourself in.

**[32:12]** The question I'm trying to ask is, you need some way of getting…How many bits per second is a human

**[32:20]** picking up when they're out in the world? If you're just interacting over Slack

**[32:25]** with your clients and everything. Maybe you're trying to ask the question of,

**[32:28]** it seems like the reward is too small of a thing to do all the learning that we need to do.

**[32:33]** But we have the sensations, we have all the other information we can learn from.

**[32:41]** We don't just learn from the reward. We learn from all the data.

**[32:45]** What is the learning process which helps you capture that information?

**[32:52]** Now I want to talk about the base common model of the agent with the four parts. We

**[32:59]** need a policy. The policy says, "In the situation I'm in, what should I do?" We

**[33:04]** need a value function. The value function is the thing that is learned with TD learning,

**[33:09]** and the value function produces a number. The number says how well it's going.

**[33:13]** Then you watch if that's going up and down and use that to adjust your policy.

**[33:19]** So you have those two things. Then there's also the perception

**[33:24]** component, which is construction of your state representation, your sense of where you are now.

**[33:30]** The fourth one is what we're really getting at, most transparently anyway.

**[33:34]** The fourth one is the transition model of the world.

**[33:38]** That's why I am uncomfortable just calling everything "models," because I want to

**[33:41]** talk about the model of the world, the transition model of the world.

**[33:45]** Your belief that if you do this, what will happen? What will be the consequences of what you do?

**[33:50]** Your physics of the world. But it's not just physics, it's also abstract models,

**[33:55]** like your model of how you traveled from California up to Edmonton for this podcast.

**[34:00]** That was a model, and that's a transition model. That would be learned. It's not

**[34:05]** learned from reward. It's learned from, "You did things, you saw what happened,

**[34:08]** you made that model of the world." That will be learned very richly

**[34:13]** from all the sensation that you receive, not just from the reward.

**[34:17]** It has to include the reward as well, but that's a small part of the whole

**[34:22]** model, a small, crucial part of the whole model. One of my friends, Toby Ord, pointed out that if

**[34:27]** you look at the MuZero models that Google DeepMind deployed to learn Atari games, these models were

**[34:36]** initially not a general intelligence itself, but a general framework for training specialized

**[34:42]** intelligences to play specific games. That is to say that you couldn't,

**[34:46]** using that framework, train a policy to play both chess and Go and some other game.

**[34:53]** You had to train each one in a specialized way. He was wondering whether that implies

**[34:58]** that with reinforcement learning generally, because of this information constraint,

**[35:03]** you can only learn one thing at a time? The density of information isn't that high?

**[35:08]** Or whether it was just specific to the way that MuZero was done.

**[35:11]** If it's specific to AlphaZero, what needed to be changed about that approach so that

**[35:18]** it could be a general learning agent? The idea is totally general. I do use

**[35:24]** all the time, as my canonical example, the idea of an AI agent is like a person.

**[35:32]** People, in some sense, have just one world they live in.

**[35:38]** That world may involve chess and it may involve Atari games, but those are

**[35:43]** not a different task or a different world. Those are different states they encounter.

**[35:47]** So the general idea is not limited at all. Maybe it would be useful to explain what was

**[35:54]** missing in that architecture, or that approach, which this continual learning AGI would have.

**[36:04]** They just set it up. It was not their ambition to have one agent across those games.

**[36:13]** If we want to talk about transfer, we should talk about transfer not across games or

**[36:18]** across tasks, but transfer between states. I guess I’m curious if historically, have we

**[36:26]** seen the level of transfer using RL techniques that would be needed to build this kind of…

**[36:35]** Good. Good. We're not seeing transfer anywhere. Critical to good performance is that you can

**[36:42]** generalize well from one state to another state. We don't have any methods that are good at that.

**[36:47]** What we have are people trying different things and they settle on something, a representation

**[36:56]** that transfers well or generalizes well. But we have very few automated techniques

**[37:05]** to promote transfer, and none of them are used in modern deep learning.

**[37:11]** Let me paraphrase to make sure that I understood that correctly.

**[37:17]** It sounds like you're saying that when we do have generalization in these models,

**[37:22]** that is a result of some sculpted… Humans did it. The researchers did it.

**[37:31]** Because there's no other explanation. Gradient descent will not make you generalize well.

**[37:35]** It will make you solve the problem. It will not make you, if you get

**[37:39]** new data, generalize in a good way. Generalization means to train on one thing

**[37:45]** that'll affect what you do on other things. We know deep learning is really bad at this.

**[37:50]** For example, we know that if you train on some new thing, it will often catastrophically interfere

**[37:56]** with all the old things that you knew. This is exactly bad generalization. Generalization,

**[38:02]** as I said, is some kind of influence of training on one state on other states.

**[38:11]** The fact that you generalize is not necessarily good or bad.

**[38:13]** You can generalize poorly, you can generalize well.

**[38:17]** Generalization always will happen, but we need algorithms that will cause the

**[38:23]** generalization to be good rather than bad. I'm not trying to kickstart this initial

**[38:30]** crux again, but I'm just genuinely curious because I think I might be using the term differently.

**[38:35]** One way to think about these LLMs is that they’re increasing the scope of

**[38:39]** generalization from earlier systems, which could not really even do a basic math problem,

**[38:44]** to now where they can do anything in this class of Math Olympiad-type problems.

**[38:50]** You initially start with them being able to generalize among addition problems.

**[38:54]** Then they can generalize among problems which require use of different kinds of mathematical

**[39:02]** techniques and theorems and conceptual categories, which is what the Math Olympiad requires.

**[39:08]** It sounds like you don't think of being able to solve any problem within that

**[39:12]** category as an example of generalization. Let me know if I'm misunderstanding that.

**[39:18]** Large language models are so complex. We don't really know what

**[39:23]** information they have had prior. We have to guess because they've been fed so much.

**[39:30]** This is one reason why they're not a good way to do science.

**[39:34]** It's just so uncontrolled, so unknown. But if you come up with an entirely new…

**[39:39]** They're getting a bunch of things right, perhaps. The question is why. Well maybe that they don't

**[39:46]** need to generalize to get them right, because the only way to get some of them right is to

**[39:51]** form something which gets all of them right. If there's only one answer and you find it,

**[39:58]** that's not called generalization. It's just it's the only way to solve it,

**[40:02]** and so they find the only way to solve it. But generalization is when it could be this way,

**[40:06]** it could be that way, and they do it the good way.

**[40:08]** My understanding is that this is working more and more, better and better, with coding agents.

**[40:15]** With engineers, obviously if you're trying to program a library, there are many

**[40:21]** different ways you could achieve the end spec. An initial frustration with these models has

**[40:25]** been that they'll do it in a way that's sloppy. Over time they're getting better and better at

**[40:31]** coming up with the design architecture and the abstractions that developers find more satisfying.

**[40:37]** It seems like an example of what you're talking about.

**[40:41]** There's nothing in them which will cause it to generalize well.

**[40:46]** Gradient descent will cause them to find a solution to the problems they've seen.

**[40:52]** If there's only one way to solve them, they'll do that.

**[40:55]** But if there are many ways to solve it, some which generalize well, some which generalize poorly,

**[40:59]** there's nothing in the algorithms that will cause them to generalize well.

**[41:03]** But people, of course, have evolved and if it's not working out they fiddle with

**[41:08]** it until they find a way, perhaps until they find a way which generalizes well.

**[42:17]** I want to zoom out and ask about being in the field of AI for longer than almost anybody who

**[42:25]** is commentating on it, or working in it now. I'm curious about what the

**[42:29]** biggest surprises have been. How much new stuff do you feel like is coming out?

**[42:34]** Or does it feel like people are just playing with old ideas?

**[42:39]** Zooming out, you got into this even before deep learning was popular.

**[42:43]** So how do you see the trajectory of this field over time and how new ideas have come about and

**[42:49]** everything? What's been surprising? I thought a little bit about this.

**[42:57]** There are a handful of things. First, the large language models are surprising.

**[43:03]** It's surprising how effective artificial neural networks are at language tasks.

**[43:12]** That was a surprise, it wasn't expected. Language seemed different. So that's impressive. There's a

**[43:19]** long-standing controversy in AI about simple basic principle methods, the general-purpose

**[43:28]** methods like search and learning, compared to human-enabled systems like symbolic methods.

**[43:41]** In the old days, it was interesting because things like search and learning were called

**[43:44]** weak methods because they're just using general principles, they're not using

**[43:48]** the power that comes from imbuing a system with human knowledge. Those were called strong. I think

**[43:56]** the weak methods have just totally won. That's the biggest question from the

**[44:06]** old days of AI, what would happen. Learning and search have just won the day.

**[44:13]** There's a sense in which that was not surprising to me because I was always hoping or rooting

**[44:18]** for the simple basic principles. Even with the large language models,

**[44:23]** it's surprising how well it worked, but it was all good and gratifying.

**[44:30]** AlphaGo was surprising, how well that was able to work, AlphaZero in particular.

**[44:40]** But it's all very gratifying because again, simple basic principles are winning the day.

**[44:46]** Whenever the public conception has been changed because some new application was

**[44:54]** developed— for example, when AlphaZero became this viral sensation—to you as somebody who

**[44:59]** has literally come up with many of the techniques that were used, did it feel

**[45:03]** to you like new breakthroughs were made? Or did it feel like, "Oh, we've had these

**[45:08]** techniques since the '90s and people are simply combining them and applying them now"?

**[45:14]** The whole AlphaGo thing had a precursor, which is TD-Gammon.

**[45:18]** Gerry Tesauro did reinforcement learning, temporal difference learning methods, to play backgammon.

**[45:28]** It beat the world's best players and it worked really well.

**[45:33]** In some sense, AlphaGo was merely a scaling up of that process.

**[45:38]** But it was quite a bit of scaling up and there was also an additional innovation

**[45:43]** in how the search was done. But it made sense. It wasn't surprising in that sense.

**[45:49]** AlphaGo actually didn't use TD learning. It waited to see the final outcomes. But

**[45:56]** AlphaZero used TD. AlphaZero was applied to all the other games and it did extremely well.

**[46:04]** I've always been very impressed by the way AlphaZero plays chess because I'm a

**[46:09]** chess player and it just sacrifices material for positional advantages.

**[46:15]** It's just content and patient to sacrifice that material for a long period of time.

**[46:22]** That was surprising that it worked so well, but also gratifying and it fit into my worldview.

**[46:31]** This has led me where I am. I'm in some sense a contrarian or

**[46:36]** someone thinking differently than the field is. I'm personally just content being out of sync

**[46:43]** with my field for a long period of time, perhaps decades, because

**[46:47]** occasionally I have been proved right in the past. The other thing I do—to help me not feel I'm out

**[46:56]** of sync and thinking in a strange way—is to look not at my local environment or my local field,

**[47:04]** but to look back in time and into history and to see what people have thought classically about

**[47:12]** the mind in many different fields. I don't feel I'm out of sync with

**[47:15]** the larger traditions. I really view myself as

**[47:18]** a classicist rather than as a contrarian. I go to what the larger community of thinkers

**[47:26]** about the mind have always thought. Some sort of left-field questions

**[47:30]** for you if you'll tolerate them. The way I read the bitter lesson is

**[47:35]** that it's not necessarily saying that human artisanal researcher tuning doesn't work,

**[47:42]** but that it obviously scales much worse than compute, which is growing exponentially.

**[47:49]** So you want techniques which leverage the latter. Yep.

**[47:52]** Once we have AGI, we'll have researchers which scale linearly with compute.

**[47:59]** We'll have this avalanche of millions of AI researchers.

**[48:02]** Their stock will be growing as fast as compute. So maybe this will mean that it is rational

**[48:09]** or it will make sense to have them doing good old-fashioned

**[48:13]** AI and doing these artisanal solutions. As a vision of what happens after AGI in

**[48:21]** terms of how AI research will evolve, I wonder if that's still compatible with the bitter lesson.

**[48:25]** How did we get to this AGI? You want to presume that it's been done.

**[48:30]** Suppose it started with general methods, but now we've got the AGI.

**[48:34]** And now we want to go… Then we're done.

**[48:38]** Interesting. You don't think that there's anything above AGI?

**[48:44]** But you're using it to get AGI again. Well, I'm using it to get superhuman levels

**[48:48]** of intelligence or competence at different tasks. These AGIs, if they're not superhuman already,

**[48:54]** then the knowledge that they might impart would be not superhuman.

**[49:00]** I guess there are different gradations. I'm not sure your idea makes sense because

**[49:05]** it seems to presume the existence of AGI and that we've already worked that out.

**[49:12]** Maybe one way to motivate this is, AlphaGo was superhuman. It beat any Go player. AlphaZero

**[49:18]** would beat AlphaGo every single time. So there are ways to get more

**[49:22]** superhuman than even superhuman. It was also a different architecture.

**[49:27]** So it seems possible to me that the agent that's able to generally learn across all domains,

**[49:33]** there would be ways to give it better architecture for learning, just the same way that AlphaZero was

**[49:38]** an improvement upon AlphaGo and MuZero was an improvement upon AlphaZero.

**[49:41]** And the way AlphaZero was an improvement was that it did not use human knowledge but just went from

**[49:48]** experience. Right.

**[49:49]** So why do you say, "Bring in other agents' expertise to teach it",

**[49:57]** when it's worked so well from experience and not by help from another agent?

**[50:04]** I agree that in that particular case that it was moving to more general methods.

**[50:10]** I meant to use that particular example to illustrate that it's possible to go

**[50:12]** superhuman to superhuman++, to superhuman+++. I'm curious if you think those gradations will

**[50:19]** continue to happen by just making the method simpler.

**[50:22]** Or, because we'll have the capability of these millions of minds who can then add complexity

**[50:27]** as needed, will that continue to be a false path, even when you have billions of AI researchers or

**[50:34]** trillions of AI researchers? It’s more interesting

**[50:37]** just to think about that case. When you have many AIs, will they help each

**[50:44]** other the way cultural evolution works in people? Maybe we should talk about that.

**[50:50]** The bitter lesson, who cares about that? That's an empirical observation about a particular

**[50:55]** period in history. 70 years in history, it doesn't necessarily have to apply to the next 70 years.

**[51:01]** An interesting question is, you're an AI, you get some more computer power.

**[51:04]** Should you use it to make yourself more computationally capable?

**[51:08]** Or should you use it to spawn off a copy of yourself to go learn something interesting

**[51:13]** on the other side of the planet or on some other topic and then report back to you?

**[51:18]** I think that's a really interesting question that will only arise in

**[51:24]** the age of digital intelligences. I'm not sure what the answer is.

**[51:29]** More questions, will it be possible to really spawn it off, send it out, learn something new,

**[51:35]** something perhaps very new, and then will it be able to be reincorporated into the original?

**[51:40]** Or will it have changed so much that it can't really be done?

**[51:47]** Is that possible or is that not? You could carry this to its limit as I saw

**[51:53]** one of your videos the other night. It suggests that it could. You spawn off many, many copies,

**[51:58]** do different things, highly decentralized, but report back to the central master.

**[52:05]** This will be such a powerful thing. This is my attempt to add something to this view.

**[52:14]** A big issue will become corruption. If you really could just get information

**[52:21]** from anywhere and bring it into your central mind, you could become more and more powerful.

**[52:27]** It's all digital and they all speak some internal digital language.

**[52:31]** Maybe it'll be easy and possible. But it will not be as easy as you're

**[52:37]** imagining because you can lose your mind this way. If you pull in something from the outside

**[52:43]** and build it into your inner thinking, it could take over you, it could change you,

**[52:48]** it could be your destruction rather than your increment in knowledge.

**[52:55]** I think this will become a big concern, particularly when you're like, "Oh,

**[53:00]** he's figured out all about how to play some new game or he's studied Indonesia,

**[53:04]** and you want to incorporate that into your mind." You could think, "Oh, just read it all in,

**[53:12]** and that'll be fine." But no, you've just read a whole

**[53:14]** bunch of bits into your mind, and they could have viruses in them, they could have hidden goals,

**[53:23]** they can warp you and change you. This will become a big thing.

**[53:27]** How do you have cybersecurity in the age of digital spawning and re-reforming again?

**[54:35]** I guess this brings us to the topic of AI succession.

**[54:39]** You have a perspective that's quite different from a lot of people that

**[54:42]** I've interviewed and a lot of people generally. I also think it's a very interesting perspective.

**[54:47]** I want to hear about it. I do think succession to digital

**[54:55]** intelligence or augmented humans is inevitable. I have a four-part argument. Step one is,

**[55:05]** there's no government or organization that gives humanity a unified point of

**[55:12]** view that dominates and that can arrange... There's no consensus about how the world

**[55:18]** should be run. Number two,

**[55:21]** we will figure out how intelligence works. The researchers will figure it out eventually.

**[55:26]** Number three, we won't stop just with human-level intelligence. We

**[55:29]** will reach superintelligence. Number four, it's inevitable over time that the most intelligent

**[55:39]** things around would gain resources and power. Put all that together and it's sort of inevitable.

**[55:50]** You're going to have succession to AI or to AI-enabled, augmented humans.

**[55:59]** Those four things seem clear and sure to happen. But within that set of possibilities,

**[56:07]** there could be good outcomes as well as less good outcomes, bad outcomes.

**[56:14]** I'm just trying to be realistic about where we are and ask how we should feel about it.

**[56:21]** I agree with all four of those arguments and the implication.

**[56:25]** I also agree that succession contains a wide variety of possible futures.

**[56:34]** Curious to get more thoughts on that. I do encourage people to

**[56:37]** think positively about it. First of all, it's something we humans have

**[56:42]** always tried to do for thousands of years, try to understand ourselves, trying to make ourselves

**[56:47]** think better, just understanding ourselves. This is a great success for science, humanities.

**[56:58]** We're finding out what this essential part of humanness is, what it means to be intelligent.

**[57:06]** Then what I usually say is that this is all human-centric.

**[57:10]** But if we step aside from being a human and just take the point of view of the universe,

**[57:17]** this is I think a major stage in the universe, a major transition, a transition from replicators.

**[57:24]** We humans and animals, plants, we're all replicators.

**[57:28]** That gives us some strengths and some limitations. We're entering the age of design

**[57:34]** because our AIs are designed. Our physical objects are designed, our buildings

**[57:39]** are designed, our technology is designed. We're designing AIs now, things that can

**[57:46]** be intelligent themselves and that are themselves capable of design.

**[57:51]** This is a key step in the world and in the universe.

**[57:57]** It's the transition from the world in which most of the

**[57:59]** interesting things that are, are replicated. Replicated means you can make copies of them,

**[58:07]** but you don't really understand them. Right now we can make more intelligent beings,

**[58:11]** more children, but we don't really understand how intelligence works.

**[58:15]** Whereas we're reaching now to having designed intelligence,

**[58:20]** intelligence that we do understand how it works. Therefore we can change it in different

**[58:25]** ways and at different speeds than otherwise. In our future, they may not be replicated at all.

**[58:32]** We may just design AIs, and those AIs will design other AIs, and

**[58:38]** everything will be done by design and construction rather than by replication.

**[58:43]** I mark this as one of the four great stages of the universe.

**[58:48]** First there's dust, it ends with stars. Stars make planets. The planets can give rise to life.

**[58:55]** Now we're giving rise to designed entities. I think we should be proud that we are giving

**[59:07]** rise to this great transition in the universe. It's an interesting thing. Should we consider them

**[59:15]** part of humanity or different from humanity? It's our choice. It's our choice whether we should say,

**[59:20]** "Oh, they are our offspring and we should be proud of them and we should celebrate

**[59:24]** their achievements."Or we could say, "Oh no, they're not us and we should be horrified."

**[59:29]** It's interesting that it feels to me like a choice.

**[59:33]** Yet it's such a strongly held thing that, how could it be a choice?

**[59:38]** I like these sort of contradictory implications of thought.

**[59:42]** It is interesting to consider if we are just designing another generation of humans.

**[59:48]** Maybe design is the wrong word. But we know a future generation of humans is going

**[59:51]** to come up. Forget about AI. We just know in the long run, humanity will be more capable and more

**[59:58]** numerous, maybe more intelligent. How do we feel about that?

**[60:02]** I do think there are potential worlds with future humans that we would be quite concerned about.

**[60:08]** Are you thinking like, maybe we are like the Neanderthals that give rise to Homo sapiens.

**[60:13]** Maybe Homo sapiens will give rise to a new group of people.

**[60:17]** Something like that. I'm basically taking the example you're giving.

**[60:20]** Even if we consider them part of humanity, I don't think that necessarily means that we should feel

**[60:26]** super comfortable. Kinship.

**[60:28]** Like Nazis were humans, right? If we thought, "Oh, the future generation will be Nazis,

**[60:33]** I think we'd be quite concerned about just handing off power to them."

**[60:37]** So I agree that this is not super dissimilar to worrying about more capable future humans,

**[60:44]** but I don't think that addresses a lot of the concerns people might have about this

**[60:49]** level of power being attained this fast with entities we don't fully understand.

**[60:54]** I think it's relevant to point out that for most of humanity,

**[61:00]** they don't have much influence on what happens. Most of humanity doesn't influence who can control

**[61:11]** the atom bombs or who controls the nation states. Even as a citizen, I often feel that we don't

**[61:21]** control the nation states very much. They're out of control. A lot of it

**[61:25]** has to do with just how you feel about change. If you think the current situation is really good,

**[61:32]** then you're more likely to be suspicious of change and averse to change than if you think

**[61:40]** it's imperfect. I think it's imperfect. In fact, I think it's pretty bad. So I’m

**[61:47]** open to change. I think humanity has not had a super good track record.

**[61:54]** Maybe it's the best thing that there has been, but it's far from perfect.

**[61:59]** I guess there are different varieties of change. The Industrial Revolution was change,

**[62:06]** the Bolshevik Revolution was also change. If you were around in Russia in the 1900s and

**[62:11]** you were like, "Look, things aren't going well, the tsar is kind of messing things up, we need

**[62:16]** change", I'd want to know what kind of change you wanted before signing on the dotted line.

**[62:23]** Similarly with AI, where I'd want to understand, and, to the extent that it's

**[62:27]** possible, change the trajectory of AI such that the change is positive for humans.

**[62:35]** We should be concerned about our future, the future.

**[62:39]** We should try to make it good. We should also though recognize

**[62:45]** the limit, our limits. I think we want to avoid

**[62:51]** the feeling of entitlement, avoid the feeling of, "Oh, we are here first,

**[62:55]** we should always have it in a good way." How should we think about the future?

**[63:01]** How much control should a particular species on a particular planet have over it?

**[63:08]** How much control do we have? A counterbalance to our limited control

**[63:12]** over the long-term future of humanity should be how much control do we have over our own lives.

**[63:21]** We have our own goals. We have our families. Those things are much more controllable than

**[63:28]** trying to control the whole universe. I think it's appropriate for us to

**[63:39]** really work towards our own local goals. It's kind of aggressive for us to say, "Oh, the

**[63:47]** future has to evolve this way that I want it to." Because then we'll have arguments where different

**[63:52]** people think the global future should evolve in different ways, and then they

**[63:56]** have conflict. We want to avoid that. Maybe a good analogy here would be this.

**[64:03]** Suppose you are raising your own children. It might not be appropriate to have extremely

**[64:09]** tight goals for their own life, or also have some sense of like, "I want my children to go out

**[64:14]** there in the world and have this specific impact. My son's going to become president and my daughter

**[64:19]** is going to become CEO of Intel. Together they're going to have

**[64:21]** this effect on the world." But people do have the sense—and

**[64:26]** I think this is appropriate—of saying, "I'm going to give them good robust values such

**[64:32]** that if and when they do end up in positions of power, they do reasonable, prosocial things."

**[64:39]** Maybe a similar attitude towards AI makes sense, not in the sense of we can predict everything that

**[64:44]** they will do, or we have this plan about what the world should look like in a hundred years.

**[64:50]** But it's quite important to give them robust and steerable and prosocial values.

**[64:58]** Prosocial values? Maybe that's the wrong word.

**[65:02]** Are there universal values that we can all agree on?

**[65:06]** I don't think so, but that doesn't prevent us from giving our kids a good education, right?

**[65:12]** Like we have some sense of wanting our children to be a certain way.

**[65:15]** Maybe prosocial is the wrong word. High integrity is maybe a better word.

**[65:18]** If there's a request or if there's a goal that seems harmful, they will refuse to engage in it.

**[65:25]** Or they'll be honest, things like that. We have some sense that we can teach our

**[65:32]** children things like this, even if we don't have some sense of what true morality is,

**[65:36]** where everybody doesn't agree on that. Maybe that's a reasonable target for AI as well.

**[65:41]** So we're trying to design the future and the principles by

**[65:47]** which it will evolve and come into being. The first thing you're saying is, "Well,

**[65:51]** we try to teach our children general principles which will promote more likely evolutions."

**[66:01]** Maybe we should also seek for things to be voluntary.

**[66:04]** If there is change, we want it to be voluntary rather than imposed on people.

**[66:09]** I think that's a very important point. That's all good. I think this is the big or one of

**[66:19]** the really big human enterprises to design society that's been ongoing for thousands of years again.

**[66:28]** The more things change, the more they stay the same.

**[66:31]** We still have to figure out how to be. The children will still come up with different

**[66:36]** values that seem strange to their parents and their grandparents. Things will evolve.

**[66:43]** "The more things change, the more they stay the same" also seems like

**[66:46]** a good capsule into the AI discussion. The AI discussion we were having was

**[66:49]** about how techniques, which were invented even before their application to deep

**[66:56]** learning and backpropagation was evident, are central to the progression of AI today.

**[67:01]** Maybe that's a good place to wrap up the conversation.

**[67:05]** Okay. Thank you very much. Awesome. Thank you for coming on.

**[67:07]** My pleasure.
